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	<title>DanDwire.com</title>
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	<link>http://www.dandwire.com</link>
	<description>Just another WordPress weblog</description>
	<pubDate>Sat, 03 Apr 2010 15:33:43 +0000</pubDate>
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		<title>Cave Story Wii!</title>
		<link>http://www.dandwire.com/?p=94</link>
		<comments>http://www.dandwire.com/?p=94#comments</comments>
		<pubDate>Sat, 03 Apr 2010 15:32:40 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.dandwire.com/?p=94</guid>
		<description><![CDATA[
One of my favorite all time games is finally out on the Wii! Cave Story is now available for 1200 Wii Points on the Wii Ware store.
Cave Story is a retro styled shooter/platformer in the vain of Metroid or Megaman. The keyword is &#8220;charming&#8221;. Kotaku does a good job of describing what&#8217;s so great about [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.dandwire.com/wp-content/uploads/2010/04/flyaway-1280x1024.jpg"><img class="alignnone size-medium wp-image-95" title="flyaway-1280x1024" src="http://www.dandwire.com/wp-content/uploads/2010/04/flyaway-1280x1024-274x300.jpg" alt="" width="274" height="300" /></a></p>
<p style="text-align: left;">One of my favorite all time games is finally out on the Wii! <a title="Cave Story" href="http://www.cavestory.com">Cave Story</a> is now available for 1200 Wii Points on the <a title="Store Page" href="http://www.nintendo.com/games/detail/Qiu4tbl4BR1Nhxc_e05Iql75IfmOfO_y">Wii Ware</a> store.</p>
<p style="text-align: left;">Cave Story is a retro styled shooter/platformer in the vain of Metroid or Megaman. The keyword is &#8220;charming&#8221;. Kotaku does a good job of describing what&#8217;s so great about Cave Story.</p>
<blockquote>
<p style="text-align: left;"><span style="color: #000099;"> <a title="cavestory review on kotaku" href="http://kotaku.com/5501878/cave-story-micro+review-so-this-is-what-the-excitement-was-about">While the inspiration from games  such as Metroid and Mega Man is readily evident, Cave Story never feels  like a derivative of those classics. Instead, its combination of retro  graphics and old-school platforming mechanics feels like more like a  refinement, taking elements from those beloved titles and smoothing out  the rough edges. </a></span></p>
</blockquote>
<p style="text-align: left;">It was originally created as a freeware PC title by <a title="Studio Pixel" href="http://hp.vector.co.jp/authors/VA022293/">Studio Pixel</a> (who is actually one dude, Daisuke Amaya). It has since been ported by <a title="Nicalis" href="http://www.nicalis.com/blog/">Nicalis</a> to the Wii. Everyone should just pick this up, Pixel deserves all the money we can give him.</p>
<p style="text-align: left;">Now, more pretty art by Pixel!</p>
<p style="text-align: center;"><a href="http://www.dandwire.com/wp-content/uploads/2010/04/quoteandcurly.jpg"><img class="alignnone size-medium wp-image-96" title="quoteandcurly" src="http://www.dandwire.com/wp-content/uploads/2010/04/quoteandcurly-200x300.jpg" alt="" width="200" height="300" /></a></p>
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		<item>
		<title>Wild Pockets Gallery Publish</title>
		<link>http://www.dandwire.com/?p=72</link>
		<comments>http://www.dandwire.com/?p=72#comments</comments>
		<pubDate>Thu, 04 Mar 2010 05:02:50 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://www.dandwire.com/?p=72</guid>
		<description><![CDATA[Wild Pockets Gallery publishing was just released. What&#8217;s Wild Pockets? It&#8217;s a Web-based 3d game development platform. You can create your game, publish it, and sell it all in one place. Now they just made it easier. To demonstrate, I&#8217;ll post a model I just exported into the engine below (you&#8217;ll of course need the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><a href="http://wildpockets.com/play/gallery">Wild Pockets</a> Gallery publishing was just released. What&#8217;s Wild Pockets? It&#8217;s a Web-based 3d game development platform. You can create your game, publish it, and sell it all in one place. Now they just made it easier. To demonstrate, I&#8217;ll post a model I just exported into the engine below (you&#8217;ll of course need the Wildpockets plugin to view this):</p>
<p style="text-align: center;"><iframe src='http://www.wildpockets.com/Embed.php?OpenPocket=nikkio/spyglasspocket&#038;autoplay=true&#038;paramModel=brain_rain_iter&#038;paramUser=doublemint' height='240' width='320' frameborder='no' scrolling='no'> </iframe></p>
<p style="text-align: left;">You can see the brain I made for Dr. Laser! The gallery publishing makes it that much easier to publish and show off content. By just clicking the checkbox in the new exporter, wildpockets.com will build you a gallery page and a model viewer for your model.</p>
]]></content:encoded>
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		<title>Global Game Jam 2010</title>
		<link>http://www.dandwire.com/?p=52</link>
		<comments>http://www.dandwire.com/?p=52#comments</comments>
		<pubDate>Tue, 02 Feb 2010 02:15:09 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Portfolio]]></category>

		<category><![CDATA[Projects]]></category>

		<category><![CDATA[¡Dr. Láser! ¿Adorará Ella un robot?]]></category>

		<guid isPermaLink="false">http://www.dandwire.com/?p=52</guid>
		<description><![CDATA[

For the 2010 Global Game Jam my team, R², created &#8220;¡Dr. Láser! ¿Adorará Ella un robot?&#8221;. You can play it at HERE.
Can you hide your true, cold, robot self? Can you fight the urge to laser all human beings? Can you impress your girlfriend&#8217;s parents?

[/caption]

R² Consists of:


Producer - Nick McClay
Programmer - Matt Delucas
Art/ Illustration - [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">
<img title="Dr Laser" src="http://www.dandwire.com/dr-laser.jpg" alt="¡Dr. Láser! ¿Adorará Ella un robot?" width="300" height="219" /></p>
<p>For the <a title="GGJ Page for R_squared" href="http://globalgamejam.org/2010/%C2%A1dr-l%C3%A1ser-%C2%BFadorar%C3%A1-ella-un-robot" target="_blank">2010 Global Game Jam</a> my team, R<span>², created</span> &#8220;¡Dr. Láser! ¿Adorará Ella un robot?&#8221;. You can play it at <a title="Dr. Laser" href="http://www.gamegeneinteractive.com/swfCom/testingMain.php" target="_blank">HERE.</a></p>
<p>Can you hide your true, cold, robot self? Can you fight the urge to laser all human beings? Can you impress your girlfriend&#8217;s parents?</p>
<div class="mceTemp mceIEcenter">
<p style="text-align: center;"><a href="http://www.gamegeneinteractive.com/swfCom/testingMain.php"><img title="Dr. Laser Screenshot" src="http://www.dandwire.com/dr-laser2.jpg" alt="Dr Laser Gameplay" width="400" height="152" /></a>[/caption]</p>
</div>
<p>R<span>² Consists of:<br />
</span></p>
<ul>
<li>Producer - <a title="Nick's website" href="http://www.nicholasmcclay.com" target="_blank">Nick McClay</a></li>
<li>Programmer - <a title="Matt's website" href="http://www.mattrifiedart.com" target="_blank">Matt Delucas</a></li>
<li>Art/ Illustration - <a title="Brandon's website" href="http://www.brandonbittner.com/" target="_blank">Brandon Bittner</a></li>
<li>Audio - Bryan Ceberio</li>
<li>Design/ 3D - Dan Dwire</li>
</ul>
<p>Special thanks to Wildpockets, especially Ian Volkwein and Alex Smedberg, Christine Barnes, the ETC, and a very special thanks to Grant McClay for the awesome guitar music.</p>
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		<item>
		<title>Unreal UDK</title>
		<link>http://www.dandwire.com/?p=44</link>
		<comments>http://www.dandwire.com/?p=44#comments</comments>
		<pubDate>Fri, 06 Nov 2009 04:59:31 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Unreal]]></category>

		<guid isPermaLink="false">http://www.dandwire.com/?p=44</guid>
		<description><![CDATA[
I guess this is the big news Epic has been hyping for the past few weeks. The Unreal 3 engine is now free to license for noncommercial and educational use. Plus, if you want to license for a commercial project, it&#8217;s just 99 bucks! This is the latest version of the engine used to make [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.udk.com/index.html"><img class="size-medium wp-image-45 aligncenter" title="udk_01_600" src="http://www.dandwire.com/wp-content/uploads/2009/11/udk_01_600-300x114.jpg" alt="" width="300" height="114" /></a></p>
<p>I guess this is the big news Epic has been hyping for the past few weeks. The <a href="http://www.udk.com/index.html" target="_blank">Unreal 3 engine is now free</a> to license for noncommercial and educational use. Plus, if you want to license for a commercial project, it&#8217;s just 99 bucks! This is the latest version of the engine used to make games like Gears of War 2, Batman: Arkham Asylum, and Shadow Complex. Personally, I can&#8217;t wait to dig in.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.dandwire.com/?feed=rss2&amp;p=44</wfw:commentRss>
		</item>
		<item>
		<title>YouTube - Dan Dwire Demo Reel v1.2 (HD720)</title>
		<link>http://www.dandwire.com/?p=26</link>
		<comments>http://www.dandwire.com/?p=26#comments</comments>
		<pubDate>Thu, 01 Jan 2009 20:52:10 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://www.dandwire.com/?p=26</guid>
		<description><![CDATA[It&#8217;s the most recent edit of my demo reel! Available in HD (follow the link below).

YouTube - Dan Dwire Demo Reel v1.2 (HD720).
Overall, I&#8217;m really impressed with Youtube&#8217;s HD video. It loads pretty fast and it looks like it streams with less horrible artifacting that the old Youtube stuff.
]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s the most recent edit of my demo reel! Available in HD (follow the link below).</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="transparent" /><param name="src" value="http://www.youtube.com/v/9LGhhcLxe0M" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/9LGhhcLxe0M" wmode="transparent"></embed></object></p>
<p><a href="http://www.youtube.com/watch?v=9LGhhcLxe0M">YouTube - Dan Dwire Demo Reel v1.2 (HD720)</a>.</p>
<p>Overall, I&#8217;m really impressed with Youtube&#8217;s HD video. It loads pretty fast and it looks like it streams with less horrible artifacting that the old Youtube stuff.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.dandwire.com/?feed=rss2&amp;p=26</wfw:commentRss>
		</item>
		<item>
		<title>BlockGame</title>
		<link>http://www.dandwire.com/?p=17</link>
		<comments>http://www.dandwire.com/?p=17#comments</comments>
		<pubDate>Sun, 30 Nov 2008 02:47:41 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.dandwire.com/?p=17</guid>
		<description><![CDATA[
A new video is up in the projects section.
This is a demo video of a game made entirely in Unreal 3&#8217;s Kismet system. A start-to-finish tutorial video should follow at some point in the future.

]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a title="City Blocks" href="http://www.dandwire.com/vidtut/ut3kismet1.htm" target="_self"><img class="alignnone" title="blockrobot" src="http://www.dandwire.com/wp-content/uploads/2008/12/blockrobot2.jpg" alt="" width="500" height="374" /></a></p>
<p>A new video is up in the projects section.</p>
<p>This is a demo video of a game made entirely in Unreal 3&#8217;s Kismet system. A start-to-finish tutorial video should follow at some point in the future.</p>
<p><a></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.dandwire.com/?feed=rss2&amp;p=17</wfw:commentRss>
		</item>
		<item>
		<title>Happy Thanksgiving</title>
		<link>http://www.dandwire.com/?p=10</link>
		<comments>http://www.dandwire.com/?p=10#comments</comments>
		<pubDate>Thu, 27 Nov 2008 16:28:53 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.dandwire.com/?p=10</guid>
		<description><![CDATA[HAPPY THANKSGIVING!
]]></description>
			<content:encoded><![CDATA[<h1>HAPPY THANKSGIVING!</h1>
]]></content:encoded>
			<wfw:commentRss>http://www.dandwire.com/?feed=rss2&amp;p=10</wfw:commentRss>
		</item>
		<item>
		<title>UT3 Custom Vehicles Tutorial</title>
		<link>http://www.dandwire.com/?p=5</link>
		<comments>http://www.dandwire.com/?p=5#comments</comments>
		<pubDate>Thu, 27 Nov 2008 06:05:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.dandwire.com/?p=5</guid>
		<description><![CDATA[
My first set of Unreal 3 tutorials is live. This set goes over importing custom vehicles into Unreal 3.
]]></description>
			<content:encoded><![CDATA[<p><a href="tutorials.htm"><img class="alignnone" title="vehicle tut" src="http://www.dandwire.com/images/ut3vehicle.gif" alt="" width="150" height="150" /></a></p>
<p>My first set of Unreal 3 tutorials is live. This set goes over importing custom vehicles into Unreal 3.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.dandwire.com/?feed=rss2&amp;p=5</wfw:commentRss>
		</item>
		<item>
		<title>First Post</title>
		<link>http://www.dandwire.com/?p=1</link>
		<comments>http://www.dandwire.com/?p=1#comments</comments>
		<pubDate>Thu, 27 Nov 2008 05:37:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.dandwire.com/?p=1</guid>
		<description><![CDATA[I just got my new portfolio site working!
 dot com


Check out the projects section for games, contact for my resume and bio, and the tutorials section for different tutorials.
]]></description>
			<content:encoded><![CDATA[<p>I just got my new portfolio site working!<br />
<img class="alignnone" title="dandwire.com" src="http://www.dandwire.com/images/Dans-logo.gif" alt="" width="320" height="297" /> dot com<br />
<a href="http://www.dandwire.com/wp-content/uploads/2008/11/dans-logo.gif"><br />
</a></p>
<p>Check out the projects section for games, contact for my resume and bio, and the tutorials section for different tutorials.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.dandwire.com/?feed=rss2&amp;p=1</wfw:commentRss>
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